Latest Roblox Gamepass Door Script Working Now

If you've been hunting for a roblox gamepass door script working right now, you're definitely not alone because Roblox loves to update its API and break things without much warning. It's incredibly annoying when you spend hours building a cool VIP lounge or a secret gear room, only to find out the script you copied from a forum back in 2021 just doesn't do anything anymore. We've all been there—clicking on a door that's supposed to be restricted and watching a "noob" walk right through it for free.

In this guide, I'm going to walk you through how to get a reliable, modern script up and running. We'll skip the overly complicated stuff and focus on what actually works in the current version of Roblox Studio. Whether you're trying to monetize your game or just want a private area for your friends, getting the door logic right is the first step.

Why Your Old Scripts Might Be Broken

Before we dive into the code, it's worth mentioning why so many "tutorial" scripts fail. A lot of older scripts used outdated methods to check for gamepasses, or they didn't handle the "MarketplaceService" correctly. Nowadays, Roblox is a bit more strict about how the server talks to the client.

If you're using a script that runs entirely on the client side (a LocalScript), it might look like it's working for you, but it won't actually stop people from glitching through. You need a script that the server controls so that the door physically stays shut for anyone who hasn't paid the Robux.

Step 1: Getting Your Gamepass ID

This is the part where most people trip up. You can't just name your gamepass "VIP" and expect the script to know what that means. You need the specific ID number.

  1. Head over to the Roblox Create page.
  2. Find your game and go to the "Associated Items" tab.
  3. Create a Gamepass if you haven't already. Give it a name, a price, and an icon.
  4. Once it's created, look at the URL in your browser. There's a long string of numbers in there—that's your Gamepass ID.
  5. Copy that number and save it in a notepad or something. You'll need it in a second.

Step 2: Setting Up the Door in Studio

You don't need a fancy model for this to work. A simple part will do.

  • Open Roblox Studio and insert a Part.
  • Scale it so it looks like a door.
  • Rename it to "VIPDoor" (or whatever you want, just remember it).
  • Make sure the part is Anchored. If it isn't, your door will just fall through the floor as soon as the game starts, which is hilarious but not very helpful.
  • Inside that Part, click the little "+" button and add a Script (not a LocalScript!).

Step 3: The Roblox Gamepass Door Script Working Code

Now, delete whatever is in that new script and paste this in. I've kept it as simple as possible so you can see exactly what's happening.

```lua local MarketplaceService = game:GetService("MarketplaceService")

-- REPLACE THE ZEROS BELOW WITH YOUR ACTUAL GAMEPASS ID local gamepassID = 00000000

local door = script.Parent

door.Touched:Connect(function(hit) local character = hit.Parent local player = game.Players:GetPlayerFromCharacter(character)

if player then -- Check if the player actually owns the pass local success, hasPass = pcall(function() return MarketplaceService:UserOwnsGamePassAsync(player.UserId, gamepassID) end) if success and hasPass then -- The player owns the pass! Let them through. door.CanCollide = false door.Transparency = 0.5 wait(3) -- Keep it open for 3 seconds door.CanCollide = true door.Transparency = 0 else -- They don't have it. Maybe nudge them to buy it? print("Player does not own the gamepass.") end end 

end) ```

How This Script Actually Works

I'll break it down into "human speak" so you're not just blindly copying and pasting.

First, we define MarketplaceService. This is the part of Roblox that handles all the money stuff. Then, we tell the script which gamepass we're looking for using the ID you copied earlier.

The door.Touched function is the trigger. Whenever a part of a character (like a foot or a torso) hits the door, the script tries to figure out who that character belongs to. Once it finds the player, it uses UserOwnsGamePassAsync. This is a "pcall" (protected call) because sometimes the internet acts up, and we don't want the whole game to crash just because the Roblox servers took a millisecond too long to respond.

If the check comes back as "true," we turn off CanCollide (which lets the player walk through the part) and make it slightly see-through so they know it's working. After three seconds, the door resets itself.

Troubleshooting Common Issues

If you've followed the steps and you still don't have a roblox gamepass door script working, don't panic. Here are the usual suspects:

1. The ID is wrong: Double-check that number. It's the most common mistake. Make sure you didn't copy the ID of the game itself instead of the gamepass.

2. You're testing in Studio: Sometimes, UserOwnsGamePassAsync behaves weirdly in the Studio play-tester if you're the creator. Since you own the game, Studio might automatically think you own all the passes, or it might fail to check altogether. It's always best to test this in a "Live" game or by using the "Player" simulation in Studio.

3. The Script is a LocalScript: I mentioned this before, but it bears repeating. A LocalScript only runs on your computer. If a LocalScript opens the door, it only opens for you on your screen. To everyone else, you'll look like you're ghosting through a solid wall. Always use a regular Script for doors.

4. The Door isn't Anchored: If the door is moving or falling, the Touched event can fire a hundred times a second and get the script all confused.

Making the Door "Pop"

Let's be honest, a door that just turns half-invisible is a bit boring. If you want to make your VIP area feel actually premium, you might want to add a prompt or some UI.

Instead of just letting people walk through, you could use a ProximityPrompt. When a player walks up to the door, a little prompt appears saying "Enter VIP Area." When they trigger it, the script checks for the gamepass. If they have it, the door slides open using TweenService. If they don't, you can trigger a "MarketplaceService:PromptGamePassPurchase" which will literally pop up the "Buy Now" window right there. It's a great way to increase sales because it's super convenient for the player.

Final Thoughts on Monetization

Using a roblox gamepass door script working correctly is one of the easiest ways to start making some Robux from your game. But a word of advice: don't lock too much behind a paywall. If players feel like they can't do anything without spending money, they'll probably just leave.

The best use for these doors is for "Extra" content—like a special lounge with faster gravity coils, a golden chat tag, or a "Hall of Fame" where their name gets displayed. People love feeling exclusive, and a solid VIP door is the classic way to provide that feeling.

Anyway, I hope this helps you get your project off the ground. Scripting can be a huge headache when things don't work the way they should, but once you get that first door to slide open for the right person, it's a pretty great feeling. Happy building!